The revision includes expanded advice on how to run a campaign and instructs players on how to take full advantage of the tie-in D&D miniatures line. Changes have been made to the item creation rules and pricing, and prestige classes new to the Dungeon Master’s Guide are included (over 10 prestige classes). It features information on running a D&D game, adjudicating play, writing adventures, nonplayer characters (including nonplayer character classes), running a campaign, characters, magic items (including intelligent and cursed items, and artifacts), and a dictionary of special abilities and conditions. The Dungeon Master’s Guide has been reorganized to be more user friendly. The revised Dungeon Master’s Guide is an essential rulebook for Dungeon Masters of the D&D game. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. Weave exciting tales of heroism filled with magic and monsters. It has 31 new illustrations and a new index, and contains expanded information on monster classes and playing monsters as heroes, along with information on how to take full advantage of the tie-in D&D miniatures line. The revised Monster Manual now contains an adjusted layout that makes monster statistics easier to understand and use. There are hundreds of monsters ready for action, including many new creatures never seen before. From aboleths to zombies, the revised Monster Manual holds a diverse cast of enemies and allies essential for any Dungeons & Dragons campaign. Over 200 creeps, critters, and creatures keep players on their toes. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game. In addition, the new and revised content instructs players on how to take full advantage of the tie-in D&D miniatures line.įearsome and formidable foes lurk within.Įncounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. And a larger number of feats have been added to give even more options for character customization in this area. Spell lists for characters have also been revised and some spell levels adjusted. The revised Player’s Handbook updates several character classes to make them more balanced, including the bard, druid, monk, paladin, and ranger. It contains complete rules for the 3.5 edition and is an essential purchase for anyone who wants to play the game. The revised Player’s Handbook is the definitive rulebook for the 3.5 edition of the Dungeons & Dragons roleplaying game. Within these pages, you’ll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. Prepare to venture forth with your bold companions into a world of heroic fantasy. Introduction.Endless adventure and untold excitement await! A must-have for any D&D 3.5 player and any DM who wants to incorporate magic items into their campaign. A wonderful guide to the numerous possibilities for magical items in D&D 3.5, with weapons, armor, miscellaneous items, and rules for custom-crafting your own items. 160ĥ-foot step 90 ability checks 30 ability damage 6 ability drain 6 actions in combat 8 activating magic items 84 aid another 10, 31 aligned strike 100 alternate form 24 altitude 102 animal shapes 25 antimagic 11 appraise 12 area (of a spell) 134 armor 14 Armor Class 15 objects 106 attack roll 17 attacking objects 106 attacks 16 attacks of opportunity 18, 133 automatic failure and success 112 automatic misses and hits 17 avalanches 102 Balance 90 baleful polymorph 25 battle grid 20 blindsense 115 blindsight 115 Bluff 66 body slots 83 bolstering (rebuking) 147 bonuses 21 breaking objects 107 breath weapon 22 bull rush 23 burrow 90 caster level checks 31 casting defensively 33 casting time 124, 133 cave-ins 102 change shape 24 changing forms 24 charge 27 charm 28 chases 99 checks 29 Climb 91 components 124, 133 compulsion 28 concealment 32 Concentration 33 conditions 34 constrict 100 core mechanic 5 counterspelling 36 cover 38 crawl 91 critical hits 40 dagger surprise 117 damage 17 damage reduction 41 damage types 42 darkness 79 darkvision 115 death 72 Product Spotlight Magic Item Compendium Preview 1. 148įighting Defensively and Total Defense. Interlude: Abstraction or Simulation.111Ĭonditions.34
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